The World of Darkness returns as an arena. The battlegen item obtained through stage destruction in this area is Sealed Darkness. After a period of time, the arena shifts back to its default appearance.
Depending on which alternate area the characters are teleported to, the Bravery pool will rapidly increase depending on the distance of the two characters from each other.
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The arena's Ω form periodically shifts form to one of two other areas of the Final Fantasy III.ĭepending on how close the characters are to each other when the shift occurs, the arena will shift to a small, closed-in area with a series of square pillars and platforms rising in the center, or a large open area consisting of transparent platforms connected by bars of dark energy hovering over a Banish Trap. In the background at one end of the stage, a staircase descends from nothingness. Characters can use Quickmove to grind over the energy bars or to run up the pillars. The World of Darkness consists of a polygonal dark crystalline area with many tall pillars and tendrils of dark energy circling the arena. In Firion's storyline, he fights Ultimecia directly afterwards. It is also the site of the first cutscene for Cloud's, Cecil's, and Squall Leonhart's storylines, and is where Tidus and Firion split up. Here, the Onion Knight fights the Cloud of Darkness to save Terra Branford. The World of Darkness is the representative arena of Final Fantasy III. The World of Darkness is a 24-man alliance raid, and the final step of the Crystal Tower quest line, where the player will finally confront the Cloud of Darkness as well as other bosses from the location in Final Fantasy III. See also: World of Darkness (Final Fantasy XIV) The Warriors of Light battle and defeat the Cloud of Darkness.Ĭerberus's area. To find each of them, they must first battle the bosses: Echidna, Ahriman, Cerberus, and Two Headed Dragon.Īfter defeating the four bosses, the party confronts the Cloud of Darkness in which the Warriors of Darkness sacrifice themselves to weaken the Cloud of Darkness. To defeat the Cloud of Darkness, the party must first find the Warriors of the Dark to weaken the final boss. 6.3.1 Theatrhythm Final Fantasy Curtain Call.